Sam Meizer and Seydi Green are Los Angeles madmen who were friends and hung around in the same circle. One cold chest day after the calcaric break, the stench of the smoldering stench suddenly rises on the subway platform.
Seydi gives Semu a disk with his own video game, the boy goes through it and introduces the pre-river abbreviations. In the wake of this special drama, the accumulation of games brings them closer again, and from then on they create the popular game “Whatever”, create a powerful company and become rich even before graduating from college. So will they be able to face the demands of adult life and realize their special creative ambitions without losing their friendship? This is a rich novel about growing up, wondering about the success that changes the rules of the game; about pain and spiritual and physical pain, which is impossible to cope with. And about life, which is a dishonest game.
About the author:
Gabrielle Zevin is a New York Times bestselling author, her books have been translated into 39 languages. His tenth novel, Tomorrow, Tomorrow, Tomorrow, Tomorrow, immediately became a New York Times bestseller and was selected by the Tonight Show's Fallon book club. The novel became the #1 rock book for Amazon.com, the #1 rock book for Time magazine, the New York Times Notable Book, and won the Goodreads Choice award for fiction. After an auction for twenty-five bidders, the film rights to the novel were won by Temple Hill and Paramount Studios.








